; Yunli

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideYunliHairPosition]
hash = 6c60e749
handling = skip
vb0 = ResourceYunliHairPosition
vb2 = ResourceYunliHairBlend
draw = 2178,0

[TextureOverrideYunliHairTexcoord]
hash = b2d80a36
vb1 = ResourceYunliHairTexcoord

[TextureOverrideYunliHairVertexLimitRaise]
hash = 092a10a3

[TextureOverrideYunliHairIB]
hash = 9873bdf0
handling = skip
drawindexed = auto

[TextureOverrideYunliHairA]
hash = 9873bdf0
match_first_index = 0
ib = ResourceYunliHairAIB

[TextureOverrideYunliHairADiffuse]
hash = fc4ee04c
this = ResourceYunliHairADiffuse

[TextureOverrideYunliHairALightMap]
hash = 0d1bfe96
this = ResourceYunliHairALightMap

; CommandList -----------------------

; Resources -------------------------

[ResourceYunliHairPosition]
type = Buffer
stride = 40
filename = YunliHairPosition.buf

[ResourceYunliHairBlend]
type = Buffer
stride = 32
filename = YunliHairBlend.buf

[ResourceYunliHairTexcoord]
type = Buffer
stride = 8
filename = YunliHairTexcoord.buf

[ResourceYunliHairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = YunliHairA.ib

[ResourceYunliHairADiffuse]
filename = YunliHairADiffuse.dds

[ResourceYunliHairALightMap]
filename = YunliHairALightMap.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord